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Add to your adventure exciting mini-games and brilliant bonus modes, and you'll see why Bookworm Adventures is the ultimate test of vocabulary valor! Download 'Full Game' mean that all game features are included with only one restriction – you can play for free only 1 hour, then you must register (purchase) the game to continue playing. Download Bookworm Deluxe for Mac to connect lettered titles to form words.
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Bookworm Adventures |
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Developer: PopCap Games Publisher: PopCap Games Platforms: Windows, Mac OS X Released in US: November 5, 2004 This game has hidden development-related text. This game has debugging material. This game has anti-piracy features. |
To do: Decompile the LUC files, there's more in them, they are compiled with LUA 5.0.2 but stupidly headered. Document on how the game can compile them from scripts/common. |
To do: Add content from: https://bookwormadvs.fandom.com/wiki/Beta_contents |
Bookworm Adventures is a word-based fairytale RPG of the classic Bookworm.
- 2Debugging material
- 6Developer notes
Unplayable words
The following words are contained in the game's dictionary, but cannot be played in the actual game due to the fact that they contain a Q not immediately followed by a U:
The word list also contains words with 5 or more instances of the same letter, which are also impossible to play since the game never lets more than 4 of the same letter tile onto the board.
Debugging material
To do: Enable this if possible. |
Developer cheats
scripts/cheat.luc appear to have developer cheats, functions are modify HP, level up, modify XP, instant kill, complete chapter, complete book, modify tile architectures, set particles, nuke profile, status testing, load debug profile, add items, beatdown multiplier modifiers, die, save, get selected chapter, modify treasure count, bypass/repeating tutorials, give player+enemy buffs/debuffs, enabling minigames, enabling bestiary, delete words, forcing an attack and hiding treasures, the game also looks for this file on bootup.
Beta support
Some files mention BETA_BUILD, this likely refers to builds distributed from PopCap's game beta testing page and is also a flag for what current build type is used when released to the public.
As public interest in “tree-free” paper has grown, some companies within the pulp and paper industry have seized upon tropical bamboo as a “green” alternative to virgin wood fiber. But industrial use of tropical bamboo, combined with an escalating global paper demand, threatens what remains of the world’s last intact bamboo forests.In 1996, several domestic paper makers — Fox River, Lyons Falls and Unicorp-Phoenix — began importing plantation-grown bamboo from Thailand’s & Paper Co. Bamboo paper for mac. Soon thereafter, several bamboo papers became widely available, the most prominent of which were Fox River’s Rubicon and Unicorp Phoenix’s Impressions line of coated sheets.In 1997, ReThink Paper issued a public alert urging consumers to avoid purchasing these papers after leaming that.the Phoenix operation had displaced local people, disturbed native ecosystems and was seriously polluting the surrounding watershed Fall ’97 EIJ.
Crash handler
If the game crashed, a popup saying Fatal Error will appear to report the crash and see a log. A file called crash.txt will be created or replaced in the game's root install directory, being the exact same said in the error message box.
LUA error handler
If an LUA has an error like file missing or damaged, the game will say: Oops! A lua error occurred and the game needs to shut down. Please contact customer support and provide them with your lua.log file. It will be created or replaced in the game's root install directory.
Bad string handler
To do: Where is this detected? The LUC/LUAs and/or plaintext data? |
If the game detects a bad string, this text from scripts/common.luc will show in red: Someone passed in a string with invalid characters. Probably because they forgot to save the file as plain text and it contains some specially formatted Word characters. This is bad. We can't render those. I'll let the program continue, but it may result in messed up text. This would probably be a bug for Steve if you get this. I'll let the program keep running though, as this is just cosmetic.
Debug commands
To do: There may be more. |
Pressing CTRL-ALT-D will play a sound (c:windowsmediaWindows XP Menu Command.wav) to indicate debug key input is enabled, allowing options of typing unique keys for debugging displays or mechanisms, another use will disable it.
- F2 - Start/Stop perf timing
- F3 - Toggle FPS display
- Shift F3 - Toggle FPS/mouse coordinate display
- F8 - Show current Video Stats (mostly used to see if 3D acceleration is currently on)
- Shift F8 - Toggle 3D acceleration
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- F11 - Take screenshot (goes into the ProgramData/OEM/ZumasRevenge/_screenshots) directory.
- Shift F11 - Dump all program images in memory to the ProgramData/OEM/ZumasRevenge/_dump directory.
Revision list
- 1.0.1.100 = Bug fixes.
- 1.0 = Initial release!
Two revisions were pushed, PopCap.com's CDN, CD-ROM and Steam/GameHouse/Zylom got the latest.
Cheat detection
To do: What triggers this? Memory edits, developer cheats or both? Test. |
scripts/BattleEngine.luc mentions CHEAT and YOUCHEATED in flagging terms, the game would most likely detect the use of memory editing or some sort of cheat format and force your best and longest word to be CHEAT and YOUCHEATED, it would be impossible to get YOUCHEATED as your longest word during legal play since that word is not in the in-game dictionary.
Developer notes
Some Luc files and XMLs mention developer notes.
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data/credits.xml
A documentation on Settings nodes.
A documentation on Entry nodes.
A note saying no codex entry is present and one will be used when possible, unfortunately, none was added at anytime..
Marketing modes
On builds of the game, partner.xml is present in properties, stating the marketing type, preferably for trials. These are multiple types of them, a .sig and .sig2 (for DRM) file also exist, to verify integrity of the file.
- None: Nothing, PopCap's 60 min trial, custom OEM DRM or no DRM may be used.
- 60Normal: 60 min trial (In-game DRM).
- 60Trailer: 60 min trial (In-game DRM), restricting up to Chapter 8.
- HydraTrailer: Infinite time (In-game DRM), restricting up to Chapter 8.
- Hydra: ???
Copy Protection
If you remove or rename properties/partner.xml from your installation of the game and use the extracted game executable from the wrapper to play, the keyboard and main in-game GUI other than the pause button can no longer be interacted with after about 2 seconds during gameplay, in the first part of the tutorial of chapter 1, this affects the entirety of the in-game GUI, and even the keyboard too, the pause menu also doesn't have the black background fade.
The Bookworm series | |
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Windows/Mac OS X | Bookworm • Bookworm Adventures • Bookworm Adventures Volume 2 |
Game Boy Advance | Bookworm |
Nintendo DS | Bookworm |
Retrieved from 'https://tcrf.net/index.php?title=Bookworm_Adventures&oldid=712562'
Bookworm Adventures Download For Pc
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- Bookworm Adventures 1 is a fun game that lets you explore a spelling sensation of epical proportions! Vanquish 180 villains, increase your word power with gems, potions and treasures, master exciting mini-games and brilliant bonus modes. It's. ..
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- We'll spell it out for you: F-U-N. Link letters and build words in this wild word puzzler. Lex, the Bookworm, feeds on words that you create by linking letters together.
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PopCap's word-loving worm embarks on an epic quest to save an oracle named Cassandra in Bookworm Adventures. As in earlier games, players are challenged to build words by selecting letter tiles positioned on a grid. Unlike previous titles, letters do not have to be connected to one another. Bookworm Adventures features yet another twist: the design is closer to a role-playing game than a traditional action puzzle title. Each word formed on the 4x4 grid is used as an 'attack' against more than 150 mythological monsters.
One-on-one battles take place from a side-view perspective within the screen's top half as each side trades health-depleting blows. The larger the word, the more damage is dealt. Players will also gain experience over time, allowing Lex the Bookworm to receive more health or other attribute-enhancing powers. Players can even acquire helpful items and potions to use in battle. In addition to the main Adventure mode, Bookworm Adventures includes a monster-battling Arena mode and three word-oriented mini-games.
Bookworm Adventures is brilliant! It's a casual downloadable word-game for PCs and is made by Pop Cap Games, the creators of Bejeweled 2, Chuzzle Deluxe, Zuma and plenty of other famous games.
The game is a weird combo of word game and turn-based RPG (Final Fantasy style)! The plot is that you are a bookworm that gets sent into a book about the past to rescue someone called Cassandra; the first book is set in ancient Greece, and there are 3 books in total. Each book has around 10 levels and each level has a number of stages (enemies). You start on the left-hand side of a long horizontal level and you have to make your way to the right of the level by fighting various opponents with words. When you reach the end of the level you fight a boss and then it's onto the next level.
The top half of the screen shows your character (the green bookworm) on the left and your opponent (could be a wolf, lion, warrior, thief, mythical beast etc.) on the right. You start with three hearts of health (more can be gained later), and your opponent has a similar amount on the early levels, but later on they have *lots* more health. Underneath that is a 4x4 grid of letters (16 in total for the Windows Calc impaired). All you have to do is click on the letters to spell out a word of three letters of more and you will perform an attack on the enemy. Naturally the longer the word, and the more obscure the letters you use (like x,y,z) the more damage you will do to the enemy (a bit like Scrabble). Then the enemy attacks you, and you take it in turns like that. Simple as this may sound, it's very addictive, plus the graphics and sounds are brilliant and funny.
Of course there are extra game elements that make it more interesting such as health and power up potions plus special gem-like letters that boost your word power and have an effect on the enemy (like power down, poison or freeze) or that heal you. Also, as you progress your health, defense and attack capabilities get upgraded; but unlike most RPGs you can't choose what you assign your 'level-up' points to. Some enemies have various nasty attacks like poison, burning, bleeding, stun, petrify etc. Other enemies even crack or 'infect' the letter tiles so that they don't add to your word power when you use them. Oh and there are even locked tiles (match-3 style). Finally, at the end of each level you obtain a special item like the golden fleece (adds an extra heart) or Poseidon's shield (reduces damage), and you can choose three of these special items to take into each level. All of this extra stuff makes the game quite tactical as well, it's not just about spelling words. For example, there is no point using up a special poisoned gem letter on an enemy that you are about to kill, and there also is no point using up a health gem letter if you have full health.
The game is extremely polished throughout; it even has animated credits like a mini cartoon! There are animated comic strips, funny dialog between the characters, 150 uniquely animated enemies, three cool mini-games, and various other unlockable extras. A couple of cool things that I liked were the funny loading text that says stuff like 'pretending to work' and 'dividing by zero' etc. Also if you defeat an enemy who has low health with a massive word, the view zooms in and it says 'Crushed' or 'Whomped' in slow motion and you get a bonus item - this is cool. Other pure polish items include a sliding map progress indicator, an enemy skills/weaknesses panel (e.g. color or metal words cause more damage), and a panel that shows the best words you've come up with :-) I'm particularly proud of some weird words like Doggish and Burgeoned, oh and also Orgasm. It won't accept swearwords though, not even British ones like @!*. Also it doesn't seem to accept a few valid but obscure ones e.g. Amish, Romany, which is a bit disappointing, especially as my partner is a science writer and is full of weird words.
I played this game with my whole family and we really enjoyed it but it is quite hard - you've got to get some longer words to beat the harder enemies instead of lots of four and five letter ones.
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People who downloaded Bookworm Adventures have also downloaded:
Bookworm Adventures Volume 2, Carmen Sandiego's Great Chase Through Time, Carmen Sandiego: Word Detective, Disney's Mickey Saves the Day: 3D Adventure, Berenstain Bears, The: In The Dark, Disney's MathQuest with Aladdin, Magic School Bus Discovers Flight, Magic School Bus Explores the Solar System
Bookworm Adventures Volume 2, Carmen Sandiego's Great Chase Through Time, Carmen Sandiego: Word Detective, Disney's Mickey Saves the Day: 3D Adventure, Berenstain Bears, The: In The Dark, Disney's MathQuest with Aladdin, Magic School Bus Discovers Flight, Magic School Bus Explores the Solar System